A public, read-only walkthrough
How to use EvoDecks
Turn a deck idea into a list you can physically assemble, then keep the lessons from testing and tournament play attached to the correct version of that list.
The workflow at a glance
One deck, six connected jobs
EvoDecks separates a deck’s plan from the physical copies in your collection. A list can require four copies of a card even when you own only two. That distinction lets you preserve the list you intend to play while the Completion page tells you exactly what can be moved from storage and what still needs to be acquired.
- Find the right printing.Use catalog search and card details to identify cards and check format information.
- Record what you own.Collection counts provide the inventory used by deck completion.
- Build the intended list.Import a decklist or add cards from search, then set required and assigned copies separately.
- Resolve missing copies.Move owned cards from collection locations into the deck and isolate the remaining buy-or-trade list.
- Write down results.Record event matchups, starting position, wins, losses, notes, and misplays.
- Preserve meaningful versions.Save builds before changes so tournament results stay connected to the version that produced them.
Charizard Practice Build
A sample list preparing for a local League Challenge.
- Total
- 55 / 60
- Assigned
- 55
- Needed
- 4
- Distinct
- 19
- Format
- Standard
Choose the exact card
Search the card catalog
Begin with a card name, set, type, artist, or a word from the card text. Broad searches help with discovery; set and card-number details help when a deck should use a particular printing. Open a result’s detail page when you need to compare legality, foiling, regulation marks, or related printings.
Short filters narrow a large catalog quickly. For example, t:grass finds a Pokémon type, c:trainer finds a card category, set:Paldea limits a set name, and a:"draw" looks in card text. A normal name search still works without filter syntax.
Give completion real inventory
Record your collection
Collection tracking answers a different question than the decklist: “Where are my actual copies?” An unassigned copy is owned and free to use. An in-deck copy is owned but already committed to a deck. Copies can also be organized in binders or bulk boxes. EvoDecks uses those locations when it explains which missing deck cards can move immediately.
| Card | Unassigned | In decks | Total owned | Example location |
|---|---|---|---|---|
| Charmander | 1 | 3 | 4 | Main collection |
| Charizard ex | 0 | 2 | 2 | Practice deck |
| Rare Candy | 1 | 2 | 3 | Trade binder, page 4 |
Do not increase ownership just to make a deck look complete. Keep the intended quantity in the deck and the true physical quantity in the collection. The resulting gap is useful: it becomes a focused acquisition list instead of a hidden shortage.
Shape the intended list
Build in the Deck Workspace
On the Create Deck page, choose a name and format, then optionally paste a deck list. Imports understand section headings such as Pokémon, Trainer, and Energy. Verify Deck List checks matches inline without leaving the page, so you can fix unmatched names or ambiguous printings before creating the deck. After creation, use the workspace search to add or test more cards.
Pokémon · 17 needed
Trainer · 33 needed
Required and assigned are intentionally separate
Needed (the required quantity) describes the deck you want. Assigned describes physical copies currently committed to it. That is why the sample Charizard ex row can need three while only two are assigned. Side notes, card sections, a testing queue, and potential cards help preserve the reasoning behind changes instead of reducing the deck to a bare list of names.
Turn shortages into actions
Review Completion and missing cards
The Completion page combines deck requirements with collection ownership. It distinguishes cards already assigned to the deck, matching copies available elsewhere in your collection, and truly uncovered copies. The distinction prevents a copy sitting in a binder from being mistaken for a card you still need to buy.
- Ready copies
- 55 / 60
- Can move now
- 1
- Uncovered
- 4
Rare Candy
- Needed in deck
- 4
- Assigned
- 2
- Available in collection
- 1
- Still uncovered
- 1
Move available copies only when you are ready to commit them to this deck. After movable copies are assigned, copy the remaining missing-card list for shopping or trading. A deck becomes ready when every required copy is covered; format legality is a separate check, so review both before an event.
Capture evidence from play
Record tournaments and matchups
Tournament tracking is most valuable when notes are specific enough to change a future decision. Create an event record, identify the deck version used, then add matchup rows with wins, losses, whether you started first or second, and concise observations. Separate fields for your misplays and the opponent’s misplays help distinguish a list problem from a piloting error.
Downtown League Challenge
July 11, 2026 · League Challenge
Deck version:Build: Pre-Challenge 07/10
| Matchup | Started | Record | What to carry forward |
|---|---|---|---|
| Dragapult ex | Second | 1–0 | Bench protection mattered in the late game. |
| Gardevoir ex | First | 0–1 | Test one more recovery card; review turn-three sequencing. |
| Raging Bolt ex | Second | 2–0 | Current setup count felt consistent; keep it unchanged. |
After the event, translate repeated observations into the Testing queue: cards to try, cards to cut, and unresolved slots. A single loss does not automatically justify a change, but a clear note makes it possible to compare the same question across several events.
Keep the reason behind each version
Save important builds in Build History
Save a build before a tournament or before replacing several cards at once. Give it a label that will still make sense later, such as an event name, date, or testing goal. Saved builds can be compared with the current list and can be linked to tournament records, so results remain attached to the cards that were actually played.
Post-Challenge testing
60 required copies · testing one recovery slot
Pre-Challenge 07/10
60 required copies · linked to 1 tournament
Initial paper build
60 required copies · baseline before league testing
A practical first session
Start small and keep the data honest
Search for one deck’s key cards, record the copies you actually own, import the intended list, and resolve the Completion page one row at a time. Save the first build before testing. From there, every event note and version comparison has a trustworthy baseline.