Attack - Psychic Removal [Psychic] - 20: Flip 2 coins. If both of them are heads, discard all Energy attached to the Defending Pokémon.
Attack - Powerful Hand [Psychic, Psychic, Colorless]: Count the number of cards in your hand. Put that many damage counters on the Defending Pokémon. You can't put more than 7 damage counters in this way.
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