Moves / Abilities
Attack - Super Growth: Search your deck for a card that evolves from 1 of your Grass Pokémon and put it onto that Pokémon to evolve it. If that Pokémon is now a Stage 1 Pokémon, search your deck for a Stage 2 Pokémon that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck.
Attack - Calming Hurricane [Grass, Grass, Colorless] - 150: Heal 30 damage from this Pokémon.
Attack - Tropical Hour-GX [Grass, Grass, Grass] - 200: If this Pokémon has at least 3 extra Energy attached to it (in addition to this attack's cost), your opponent shuffles all Energy from all of their Pokémon into their deck. (You can't use more than 1 GX attack in a game.)
Pokemon - Effect: TAG TEAM rule: When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.